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Old Jun 23, 2009, 11:56 PM // 23:56   #1
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Default FoWSC - T, T, or MT?

Recently tried doing it and I must say its fun playing as a MT (did it with FoC necros) but my main question is, which gets route gets more shards / valuables compared to their difficulty? Or for that matter, which is the hardest?
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Old Jun 24, 2009, 12:58 AM // 00:58   #2
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T1 and T2 get around the same if I remember
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Old Jun 24, 2009, 01:09 AM // 01:09   #3
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MT gets more, imo
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Old Jun 24, 2009, 02:20 AM // 02:20   #4
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I think t1 is harder, and yea i'd also say MT gets more drops.
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Old Jun 24, 2009, 08:53 PM // 20:53   #5
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What does t,t and mt stand for?
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Old Jun 24, 2009, 10:33 PM // 22:33   #6
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Thanks Mia - I didn't want to be the one to ask that!

T1, T2, MT?

Wut?
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Old Jun 24, 2009, 11:32 PM // 23:32   #7
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Terra 1 and Terra2, they go and sliver kill things for quests and such solo.

While MT is Main Tank, they stay with the RoJs/FoC Necros
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Old Jun 25, 2009, 05:49 AM // 05:49   #8
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Quote:
Originally Posted by Canine Teeth View Post
Recently tried doing it and I must say its fun playing as a MT (did it with FoC necros) but my main question is, which gets route gets more shards / valuables compared to their difficulty? Or for that matter, which is the hardest?
T1, T2, and MT are all fairly easy. T1 is arguably the most difficult, but you shouldn't die unless you decide to agro the entire burning forest. There is virtually no reason a T2 should die, excluding unfortunate lag. MT can be slightly difficult as well, because a slow ball makes the run take longer(possibly more than 1 conset), and a bad ball leaves stragglers which can wipe the party.

In terms of shards, I would definitely say T1 gets the most. Because of the huge caster agro in burning forest, you can rack up kills ridiculously fast. In a pug run(meaning 2 consets is almost a given), you can easily get 5-6 shards a run.

EDIT:A +10 AR vs fire shield makes the burning forest much easier

Last edited by Life Bringing; Jun 25, 2009 at 05:51 AM // 05:51..
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Old Jul 27, 2009, 03:50 AM // 03:50   #9
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Difficulty: Hardest to Easiest
T1---> MT ----> T2

Shards
MT---> T1 ----> T2

T2: depends on your group. If you are T2 and your MT sucks then you have lots of time to farm while waiting for quests. If your MT kicks ass then you do nothing but kill 2 Wolfs, 5 seeds, and khobay. Thats what 8 enemies? 8 enemies = easy run = not much drops.

T1: Kill boss, shadow enemies, hydra, lackies, Rangers, mesmers, etc. lots of enemies = slighty more challengin = more drops.

MT: Main team kills over 100 enemies 100+enemies/5 people = ~ok amount of shards. MT is fun but if absolutly ANYthing goes wrong its the MT fault. Thats how pugs who cant run a real role work.

So anyway, i do all jobs different times and i find most shards in MT always. for me i avg:

MT: 2-3 shards
t1: 1-2 shards
t2: 0-1shards

(not counting chest)

anyway my 2 cents
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Old Jul 28, 2009, 08:04 PM // 20:04   #10
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meh doing fowsc for months
from my experience:
T1: an average of 4 shards and some golddrops each run, best run was 7 shards + elite monk tome + some goldies
T2: since mainteam wont be fast most of times you can kill some spiders, however I got an average of 1 shard during the run only... with fast mainteam and less farmtime I most likely ended up without any. My best here was 4 shards.
MT: ABout same as T2 for me, mostly 0 or 1 shard each run. Best I've got running as MT was 2 shards -_-

So I'd definitly go for T1 .. else T2 since as MT you also get stupid comments, PUG groups mostly blame you even tho it's their fault for breaking aggro sometimes ect. so it can be really annoying.

As for burning forest, 3 hydras are no problem without heal. The most hydras I bunched up was like 8. Just make sure that you just apply sf when you start your killing combo + casting foreign right after with death charge following on another hydra.. so you can pretty much aggro whole forest at once lol
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